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Wednesday, February 6, 2013
A Blendsday at the Races
It's been a while since I've done one of these...
You know what can turn a good day crappy for me? I hear "We will Rock You" on the radio, and they DON'T play "We Are The Champions" immediately afterwards, like God and Freddie intended. What's the world coming to?
Thursday, January 31, 2013
An A to Z of Creative Weirdos
The deed is done! I've signed up for the 2013 Blogging from A to Z April Challenge, and I nabbed the coveted 365th spot in the signup list. :-)
I still haven't come up with a pithy, catchy name for my theme, but right now I'm just calling it "An A to Z of Masters of the Imagination that You Oughtta Know About." In other words, on each day I'm aiming to profile a person whose brains were just overflowing with weirdness and creativity. So far I've got artists, authors, magicians, scientists, poets, and game designers; hopefully there will be other categories represented, too. It will end up being a mix of famous and lesser known people, both living and dead. I also hope that it's an eclectic enough mix that each reader will discover at least one new Master (or Mistress) of the Imagination they've never heard of before.
I still haven't come up with a pithy, catchy name for my theme, but right now I'm just calling it "An A to Z of Masters of the Imagination that You Oughtta Know About." In other words, on each day I'm aiming to profile a person whose brains were just overflowing with weirdness and creativity. So far I've got artists, authors, magicians, scientists, poets, and game designers; hopefully there will be other categories represented, too. It will end up being a mix of famous and lesser known people, both living and dead. I also hope that it's an eclectic enough mix that each reader will discover at least one new Master (or Mistress) of the Imagination they've never heard of before.
"Creativity is contagious. Pass it on."
-- Albert Einstein
It took me a while to choose a Blog Category from the list of 22 options on the A-Z web site. I tend to think of Servitor Ludi as mainly a Gaming (GA) blog, and I do hope to post a lot of cool stuff that will inspire gamers of all sorts. However, I can't guarantee that the posts will contain things that will translate immediately to the game table. I've also been hanging out with more writers (WR) lately, but this isn't much about that specific craft. I didn't want to just punt and say miscellaneous (MI)! Although not all of the creative people on my list are authors, nearly all of them can be found on the printed page, so I ended up going with the Books (BO) category. We'll see how it all turns out!
"There’s something special about encountering someone’s raw, passionate
art. It can change your life. It has the potential to influence the way
you see your day, the world, and eternity."
-- David Santistevan
Wednesday, January 23, 2013
Rome if you want to
Very light posting this month... not sure why. I can't blame quantity of work; that hasn't been bad. But maybe the quality is such that I'm feeling the mental resistors starting to smoke a bit. :-)
I've been slowly pondering and planning my April A-Z posts, and I hope to have an official announcement of my topic sometime soon -- probably whenever they get ready with the official 2013 sign-up gadget on the main site.
The other day, I caught the bug with another blog challenge. William Dowie of Ramblings of a Great Khan is hosting a contest to come up with an awesome old-school D&D adventure with an ancient Roman theme. It took me a while, but I did eventually come up with the kernel of something that could be cool. It won't be a traditional "module" type adventure; more like an outline of ideas and first steps for setting up Roman-era characters in a sandbox setting with OSR-ish D&D rules. Unlike my other project for a fantasy type RPG setting (which I think will have gravitas to spare), here I'm aiming for light-hearted and fun. Can it work with the general high-lethality "murder-hobo" assumptions of low-level D&D? We'll see!
Of course, if you mention fun characters and the ancient Roman era in the same sentence, many peoples' minds are drawn to the oeuvre de Goscinny over there. I've actually never read these comics, though. I may be unknowingly reinventing his wheel with some of the tropes... but we'll see. I'll definitely cite my sources for some other blatant pop-culture borrowings. I just hope it's finished by the end-of-month contest deadline... :-)
I've been slowly pondering and planning my April A-Z posts, and I hope to have an official announcement of my topic sometime soon -- probably whenever they get ready with the official 2013 sign-up gadget on the main site.
The other day, I caught the bug with another blog challenge. William Dowie of Ramblings of a Great Khan is hosting a contest to come up with an awesome old-school D&D adventure with an ancient Roman theme. It took me a while, but I did eventually come up with the kernel of something that could be cool. It won't be a traditional "module" type adventure; more like an outline of ideas and first steps for setting up Roman-era characters in a sandbox setting with OSR-ish D&D rules. Unlike my other project for a fantasy type RPG setting (which I think will have gravitas to spare), here I'm aiming for light-hearted and fun. Can it work with the general high-lethality "murder-hobo" assumptions of low-level D&D? We'll see!
Of course, if you mention fun characters and the ancient Roman era in the same sentence, many peoples' minds are drawn to the oeuvre de Goscinny over there. I've actually never read these comics, though. I may be unknowingly reinventing his wheel with some of the tropes... but we'll see. I'll definitely cite my sources for some other blatant pop-culture borrowings. I just hope it's finished by the end-of-month contest deadline... :-)
Saturday, January 12, 2013
The Alphabet of Neptune
Last April, I shared many of my weird thoughts about signs, symbols, and alphabets. Turns out, I left out something quite important! I remedy that by presenting to you, for the first time in history, the alphabet of the planet Neptune...
How did this humble blogger come across such a rare piece of linguistic arcana? I take you back to the late 1970s, to an elementary school in Springsteen County, New Jersey. Young Cygnus lived in a town with a significant population of Asian immigrants with a Tibetan Buddhist lineage. Getting to see their shiny, colorful temples was probably a formative experience in my learning there are many paths up the mountain.
I had a friend from this community who was, shall I say, a bit of an oddball? I'll call him B. In some ways he was very traditional and devout (he got to meet the Dalai Lama when very young, I think), but in other ways he was a pure American original. After seeing one of the Roots miniseries, he wanted everyone to call him Cambay Bolongo, and thought of himself as the reincarnation of an African ancestor spirit.
B told me a lot about the details of their Tibetan traditions -- the beads, statues, flags, and bells -- but not much about their actual beliefs. Well, he did say that their holy books were transmitted to them by aliens from the planet Neptune.
Um, yeah. He stuck with that story for a while, though. He said that he snuck into the temple at night to copy down some of their writings, which he brought to school, complete with the helpful alphabetic cipher given above. Even at age 11 or 12, whatever it was, we all knew he was pulling our legs. But he spun a fun yarn, and I played along. He went through all that work, after all! I borrowed his transcriptions and was genuinely curious to "translate" them back into the regular alphabet. It's so nice that the ancient Neptunian progenitors of Tibetan Buddhism wrote in plain English! :-) Here's a low-quality cell-phone picture of the only scrap that I still have:
Translation: Unknown Scriptures Auricle 40. Darned if I know what it means... I do recall that B wrote in these "scriptures" about weird alchemical recipes and potions that would produce wondrous effects if made properly. I wish I remembered more; I never tried to make the potions.
I hope it's not coming off like I'm making fun of B. He was a genuinely nice, if somewhat troubled, kid. I've just been fascinated with his strangely evocative alphabet, and the tales he told about it, for more than 30 years. Suffice to say, when I first heard about the Voynich Manuscript, my first thought was "Been there... Done that!" :-)
The kicker: B eventually engaged much more with his faith in a real way in his 20s and became a Buddhist monk. His superiors soon recognized him as the reincarnation of an ancient spiritual teacher, and today he is the leader of a large Buddhist community. (I'm one of thousands of fans of his on Facebook.) I won't say more, since I don't want to give away his identity, but he's lived a really amazing life.
Still, nowhere in his published works -- and I've searched -- is there any mention of the planet Neptune.
How did this humble blogger come across such a rare piece of linguistic arcana? I take you back to the late 1970s, to an elementary school in Springsteen County, New Jersey. Young Cygnus lived in a town with a significant population of Asian immigrants with a Tibetan Buddhist lineage. Getting to see their shiny, colorful temples was probably a formative experience in my learning there are many paths up the mountain.
I had a friend from this community who was, shall I say, a bit of an oddball? I'll call him B. In some ways he was very traditional and devout (he got to meet the Dalai Lama when very young, I think), but in other ways he was a pure American original. After seeing one of the Roots miniseries, he wanted everyone to call him Cambay Bolongo, and thought of himself as the reincarnation of an African ancestor spirit.
B told me a lot about the details of their Tibetan traditions -- the beads, statues, flags, and bells -- but not much about their actual beliefs. Well, he did say that their holy books were transmitted to them by aliens from the planet Neptune.
Um, yeah. He stuck with that story for a while, though. He said that he snuck into the temple at night to copy down some of their writings, which he brought to school, complete with the helpful alphabetic cipher given above. Even at age 11 or 12, whatever it was, we all knew he was pulling our legs. But he spun a fun yarn, and I played along. He went through all that work, after all! I borrowed his transcriptions and was genuinely curious to "translate" them back into the regular alphabet. It's so nice that the ancient Neptunian progenitors of Tibetan Buddhism wrote in plain English! :-) Here's a low-quality cell-phone picture of the only scrap that I still have:
Translation: Unknown Scriptures Auricle 40. Darned if I know what it means... I do recall that B wrote in these "scriptures" about weird alchemical recipes and potions that would produce wondrous effects if made properly. I wish I remembered more; I never tried to make the potions.
I hope it's not coming off like I'm making fun of B. He was a genuinely nice, if somewhat troubled, kid. I've just been fascinated with his strangely evocative alphabet, and the tales he told about it, for more than 30 years. Suffice to say, when I first heard about the Voynich Manuscript, my first thought was "Been there... Done that!" :-)
The kicker: B eventually engaged much more with his faith in a real way in his 20s and became a Buddhist monk. His superiors soon recognized him as the reincarnation of an ancient spiritual teacher, and today he is the leader of a large Buddhist community. (I'm one of thousands of fans of his on Facebook.) I won't say more, since I don't want to give away his identity, but he's lived a really amazing life.
Still, nowhere in his published works -- and I've searched -- is there any mention of the planet Neptune.
Friday, January 4, 2013
Lost Cover Art: Bantam's Hesse
Astute readers may recognize my Blogger avatar as being from the cover of a 1970s-era paperback edition of Hermann Hesse's Glass Bead Game. The editions of nearly all of Hesse's books that I own are from this time, when the English translations were published by Bantam Books in the US. Fresh from Hesse's rediscovery by 1960s hippie culture, the back covers of this time gush about how "The Hesse Phenomenon" appeals both to the underground and to the establishment, man! (Well, without the "man.") :-)The art on the front covers of these Bantam paperbacks has always intrigued me. They were usually done up in a lush, Romantic style, which contrasted with their stark white backgrounds. The images ran the gamut from the dull and dreamy to the surreal and freaky, but there was a unity of style that (to me) suggested they were all done by one artist. For fun, I rounded up as many of them as I could find via Google Images and assembled them into a collage...
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The 15 images are in as close to chronological order as I could figure, with three multi-decade anthologies all put on the bottom left. In any case, the top two rows are in exactly the order that Hesse published them, so it was totally not my doing to artfully arrange the oddball blue-covered version of Siddhartha right in the center! :-)
Out of the 6 or 7 of these that I've actually read, it's interesting how my perceptions of the books are flavored by these images. The Glass Bead Game (Magister Ludi), for example, can be pretty dry in places, but those floating beads and the colorful scene behind Hatty McMustache, there, help fuel the imagination. This seems related to an ongoing discussion in the RPG blogosphere about art in game books, too... Is it just extraneous fluff, or does it serve to get those creative juices flowing? A little bit of quality is worth tons of page-padding quantity.
But the big question is: Who is the artist (or artists)? I wish I knew! The books themselves don't give any attributions for the cover art. I did find a web page that claims the artist for the covers of Demian, Beneath the Wheel, and Narcissus & Goldmund was someone named William Edwards. However, such a common name brings up many hits that makes it difficult to learn more. My two favorites -- Journey to the East and The Glass Bead Game -- do appear different enough from those other three that they could conceivably be from a different artist. If anyone reading this has additional information, please comment or contact me. I'd love to give proper attribution for my own avatar! :-)
Monday, December 31, 2012
New Years Blogoversary
The new year marks the second anniversary of Servitor Ludi. It's become customary at times like these to do a bit of reminiscing and crystal-ball gazing, so let's have at it...An informal goal of mine is to post to the blog at least once a week, and this year I'm glad to have been able to surpass that a bit. My post counter says there's a total of 158 posts here, and in last year's blogoversary post I said that I had 79 posts in the first year. Thus, oddly, that means there were exactly 79 posts this year, too!
For me, the blogging high point of the year was definitely the April A-Z Challenge, in which I attempted to take readers on a whirlwind tour of weird signs, symbols, and glyphs. Those 26 posts often veered into the philosophical and esoteric, but I tried to keep them fun and full of game-relevant content, too. They're all collected here for easy browsing. I'm also grateful for some wonderful new friends found via April A-Z blog-hops.
The springtime of philosophical A-Z posts led to some continuing musings about "pairings" of ideas with regard to the Glass Bead Game, and also to some reviews of books and CDs. Throughout the summer and fall, I also got a bit braver in sharing some awkward attempts at fiction (that's the blog label term that seemed most appropriate!), mostly spurred on by the indomitable Suze's challenge to post literary "False Starts" on Fridays in November. I'm surprised that I was able to post as much as I did in the fall, since I was also teaching a graduate course for the first time in many years -- the workload was enormous, but it was an amazing experience.
I've kept working on my Homebrew '82 old-school role playing game rules, but with everything else going on, it's been relegated to seemingly eternal back-burner status. That doesn't seem likely to change soon, but I can still hold out some hope for finishing Volume 1, the Player's Guide, this year. In the fall, I also started some brainstorming about a new game concept to emulate the friendly competition of hotshot astronauts and their dangerous missions at the dawn of the space age; i.e., a kind of Right Stuff RPG. (There are only two posts on that concept right now, but I hope to do more on it...)
And I can't forget Blendsdays! :-)
What of the future? More game development, as described above. I also hope to unearth some additional "lost gems" like the Perry Mason plot wheel that I posted about last month. As of right now, I'm beginning to plan for the April 2013 A-Z Challenge. I have an interesting unifying topic for 26 mind-bending posts, but I think it's still a bit too early to talk about the details. All in good time!
Have an awesome 2013, everyone!
Sunday, December 23, 2012
Holly Jolly Mistletoe Harvest
Now that the Mayan apocalypse has passed (it's a new world... haven't you noticed?), my thoughts turn to their natural focus at Solstice time... the druids! :-)
In classic D&D, druids must gather mistletoe to enact their magic. That idea seems to be based on a few stray sentences written by Pliny the Elder, 2000 years ago, which puts it way ahead of just about every other "ancient" druid tradition that modern-day folks have tried to re-enact.
Although some D&D players may have chafed at the strange rules and rituals for gathering mistletoe, in most versions it's actually less restrictive than what plain old wizards had to go through... Not only did the garden variety magic-user have to lug around a heavy spell book (what adventurer wants nightly homework?), but each spell had its own required "material components" (e.g., pinch of talcum powder to detect invisibility; a chunk of amber to cast a lightning bolt). Compared with all that, having to gather mistletoe at Midsummer Eve with a gold or silver sickle doesn't seem so bad.
In Homebrew '82, I decided to remove the cumbersome books and material components for magic-users and replace them with the requirement to own and use a wand. Fans of Harry Potter know the possibilities of Priori Incantatem, the mysteries of Ollivander's shop, and what can go wrong if you don't have some Spell-o-tape. I've already talked a bit more about this proposed magic system here. If you don't have a proper wand, it's a flat -5 penalty to the d20 "to-hit" type die roll to see if the spell succeeds.
I suppose that a similar thing could be done for druids: if you're lacking in proper mistletoe, you get a similar penalty. However, I also think that the lore about gathering the stuff at the proper time should play into these penalties and bonuses. Thus, have a look at a trial version of a Lunar Phase Mistletoe Gathering table...
Note that I've listed four types of mistletoe, each with a different monthly phase. In reality, the Celtic druids only had access to the classical European variety -- viscum album with the white berries -- but in a fantasy game world, the more the merrier.
European Mistletoe peaks in magical freshness on the sixth day of the month (as Pliny described) counted by starting at the new moon. If you're just a day late, though, it goes bad quite quickly.
Dwarf Mistletoe is best when gathered under the bright full moon (it's hard to find in the dark!) and isn't so great when cut under the new moon. The related Red Mistletoe has a similar bonus under the full moon, is worse than its dwarfy cousin in the complete darkness, and has some unexpected oomph when the sharp, sickle-shaped crescent is in the sky.
Ghost Mistletoe is the rarest variety (maybe because I totally made it up), but it's the most reliable in terms of bonuses over the course of the month. Avoid the new moon, though!
In classic D&D, druids must gather mistletoe to enact their magic. That idea seems to be based on a few stray sentences written by Pliny the Elder, 2000 years ago, which puts it way ahead of just about every other "ancient" druid tradition that modern-day folks have tried to re-enact.
Although some D&D players may have chafed at the strange rules and rituals for gathering mistletoe, in most versions it's actually less restrictive than what plain old wizards had to go through... Not only did the garden variety magic-user have to lug around a heavy spell book (what adventurer wants nightly homework?), but each spell had its own required "material components" (e.g., pinch of talcum powder to detect invisibility; a chunk of amber to cast a lightning bolt). Compared with all that, having to gather mistletoe at Midsummer Eve with a gold or silver sickle doesn't seem so bad.
In Homebrew '82, I decided to remove the cumbersome books and material components for magic-users and replace them with the requirement to own and use a wand. Fans of Harry Potter know the possibilities of Priori Incantatem, the mysteries of Ollivander's shop, and what can go wrong if you don't have some Spell-o-tape. I've already talked a bit more about this proposed magic system here. If you don't have a proper wand, it's a flat -5 penalty to the d20 "to-hit" type die roll to see if the spell succeeds.I suppose that a similar thing could be done for druids: if you're lacking in proper mistletoe, you get a similar penalty. However, I also think that the lore about gathering the stuff at the proper time should play into these penalties and bonuses. Thus, have a look at a trial version of a Lunar Phase Mistletoe Gathering table...
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| Click to polymorph |
Note that I've listed four types of mistletoe, each with a different monthly phase. In reality, the Celtic druids only had access to the classical European variety -- viscum album with the white berries -- but in a fantasy game world, the more the merrier.
European Mistletoe peaks in magical freshness on the sixth day of the month (as Pliny described) counted by starting at the new moon. If you're just a day late, though, it goes bad quite quickly.
Dwarf Mistletoe is best when gathered under the bright full moon (it's hard to find in the dark!) and isn't so great when cut under the new moon. The related Red Mistletoe has a similar bonus under the full moon, is worse than its dwarfy cousin in the complete darkness, and has some unexpected oomph when the sharp, sickle-shaped crescent is in the sky.
Ghost Mistletoe is the rarest variety (maybe because I totally made it up), but it's the most reliable in terms of bonuses over the course of the month. Avoid the new moon, though!
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