A fun thing about role playing games is that Game Masters usually are on the prowl for this same kind of order, since they're often spurred to come up with plot "hooks" for their adventuresome players with little to no prep time. A good table of random choices can really save the day.
Burr-ning gaze |
After seeing original images of the hand-made wheels (see, for example, here and here), I looked around to see if their options had been typed out and tabulated for more easy reading. No dice (pun unintended)! Thus, here for your enjoyment are the contents of those four wheels. Two of them have 16 entries and the other two have 12 entries, so my paper-and-pencil RPG peeps can either use a d20 for the former (and ignore results greater than 16) or get their Zocchi on...
Blind trails by which the hero is misled or confused (d16):
- Client misrepresents
- Client conceals
- Witness "planted"
- Document forged
- Witness lies
- Impossible statements
- Planted clues
- Witness sells out
- Suiciding witness
- Kidnapped witness
- Flight witness
- Genuine mistakes
- False confessions
- Vital witness refuses [to] talk
- Villain's asst pretends betray
- Friend pretends betray
- Detective
- Newspaper reporter
- Attorney
- Hick detective
- Thickheaded police
- Hotel detective
- Incidental crook
- Spy
- Hostile dog [?]
- Suspicious servant
- Meddlesome friend
- Gossip
- Blackmailer
- Father [of] heroine
- Rival in love
- Business rival
- Zeal of hick cop upsets plans
- Rival in love tries [to] discredit
- Some character not as represented
- Heroine's mind poisoned against hero
- Hero violates law & is sought
- Witness mistakes hero for villain
- Hero commits incidental crime (speeding battery) & is arrested
- Detective believes hero guilty & attempts to arrest at critical time
- Father of heroine hostile to hero
- Heroine's maid is a spy
- Every move of hero gets from frying pan to fire
- By spies, hero is betrayed to villains
- Hero turns villains against each other
- Hero smashes obstacles by sheer courage
- Meets trickery with horse sense
- Gets villain to overreach self
- Gets villain killed while trying to frame other
- Villain hoist by own petard
- Tricks accomplice into confessing
- Frames circumstances so villain thinks discovered
- Fakes evidence to confuse villain
- Puts additional evidence -- planted -- nullify villain
- Gets villain [to] betray self through greed
- Traps villain into betraying hiding place [of the] incriminating thing by: (a) Fake fire; (b) Giving something also conceal; (c) Necessity for flight.
My favorite! |
Wow - great work finding these and transcribing them!
ReplyDeleteThanks Beedo. There are a few others that I'm on the prowl to find, too...
DeleteI was reading a biography of Frank Oppenheimer and, as his more famous brother lay dying of throat cancer in great pain, the one crawled into bed with the other and the two watched an episode of 'Perry Mason.'
ReplyDeleteAs for constantly shoving characters out of the frying pan and into the fire, I rebel against that. I always have and I always will. I prefer a more nuanced alchemy.
Excellent topic for a post, Cygman.
I can't say that I've ever watched an episode of Perry Mason from start to finish, but there can be great comfort in the formulaic and familiar. Plus, that theme song is iconic! :-)
DeleteThe journey from frying pan to fire can be an over-the-top, Indiana Jones type thrill ride, but I think that same ratcheting up of tension can also be done in a nuanced way.